In the weeks since my previous post on Working with Arrow and DuckDB in Rust,
I've found a few gripes that I'd like to address.
Memory usage of query_arrow and stream_arrow
In the previous post, I use...
How (and why) to work with Arrow and DuckDB in Rust
My day job involves wrangling a lot of data very fast.
I've heard a lot of people raving about several technologies like DuckDB,
(Geo)Parquet, and Apache Arrow recently.
But despite being an "ear...
Over the past two weeks, I've been focused on optimizing some data pipelines.
I inherited some old ones which seemed especially slow,
and I finally hit a limit where an overhaul made sense.
The pipeli...